» Deadly Boss Mods 4.52

Friday, August 19, 2010

Deadly Boss Mods 4.52 is now available for download. It fixes several issues with 4.50.
Users of DBM-BurningCrusade: You have to update to DBM-BC r151 or later (which is available on our downloads page) if you install DBM 4.52. You will experience problems with auto-loading of some mods if you don't update. However, you can still manually load the affected mods from the DBM menu.
Change log (incomplete and most of the changes were already in the beta that was available for the past weeks):

  • Core:
    • Added options to all mods that have target scanning that enable the user to use the old scan methods should there be NO ONE in raid with less than 600ms running DBM (rare, but it happens). Letting the lowest latency raid member target scan and sync is still most reliable method but now you get a choice.
    • Some BNSendWhisper improvements for combat whispers.
  • Icecrown:
    • Rotface arrow should be working correctly now (it identifes and points to ooze kiter as it was originally intended to do)
    • Blood Princes: Now waits 4.5 seconds before hiding range frame after teldarim or keleseth become empowered in case valanaar casts empowered shock vortex right before change. This should make the auto range finder hiding for encounter behave more like it was intended, hiding any time it's simply not possible for valanaar to cast empowered shock vortex.
    • Valithria Dreamwalker has an experimental abom spawn timer now. Let me know if there are any inaccuracies with it and what player size/difficulty you were on.
    • Lich King: Added special warning if a priest or paladin healer get grabbed by a valk. (Requires syncing so healer that gets grabbed has to be on 4.51 beta or newer to send out nofication). Inspection requests would be difficult to use do to server throttle issues as well as possible range issues.
    • Lich King: Added special warning on heroic difficulty that tells you when valk is at 55% and to switch targets.
    • Misc bug fixes and additions I probably can't think of.
  • Ruby Sanctum:
    • Halion encounter should be a bit more accurate, more feature rich, and boss health frame should work better now. (still won't update if you stay above in phase 2 and have no target)
    • Many raid icons were updated to make a little more sense. (skull up top, X down below on halion for example, X was hard to see with all the fire). Also many other icons were updated to not conflict with DXE on fights where icon placement is sensitive and you don't want people running two different mods using different icons. With exception of sindragosa frost tombs. DBMs sort by group method makes more sense than random icons.
    • Baltharus only splits twice on 25 man. Mod had recieved limited 25 man tested at time of release and didn't account for this change from PTRs 3 split version.
    • Misc bug fixes and additions I probably can't think of.

» Beta Keys for Maestia

Thursday, August 19, 2010

I got 100 keys for the closed beta of the new MMORPG Maestia for DBM users! You can get yours by being one of the first 100 to like our new DBM Facebook page and post on its wall.
Anyone who plays the closed beta with one of these keys and reaches the max level (40, comparable to WoW level 35, so that should be doable) gets a special in-game dress: female version or male version

Please note that the closed beta is only available to european players at the moment. I will try to get more keys when the US beta starts if there is a demand for US keys.

» World of Warcraft 3.3.5

Thursday, July 1, 2010

Update #2: DBM 4.50 had a bug that made some warnings (target-scanning based warnings) unreliable. DBM 4.50b fixes this.

Update: Deadly Boss Mods 4.50 is now available for download!

Deadly Boss Mods 4.50 will be released tomorrow (Friday). It updates the Ruby Sanctum boss mods which are currently still based on PTR data and it also fixes some issues caused by the new Battle.net 2.0 chat system.
The current alpha version is very stable, you can safely use it for raiding if you need updated boss mods right now. We are just doing some final polishing and testing to make sure that the 4.50 release is stable and smooth.

4.50b Changelog:

Core
  • Fixed a bug that caused target-scanning to fail
  • Added option to post BigBrother buf check to the raid chat on pull
Ulduar
  • General Vezax: added arrow for Shadow Crash

4.50 Changelog:

Core
  • Vault of Archavon got its own module and is no longer part of the PvP module
  • World Event bosses also got their own module (previously part of the Party mods)
  • Added support for Battle.net 2.0 chat
  • Added an option to try combat log fix on pull by clearing the combat log cache when DBM detects a pull (disabled by default)
  • Added a latency check feature which checks your ping before allowing DBM to send synchronization messages to the raid. This prevents players with bad connections from sending wrong information to the raid for certain timing-critical events like target scanning (players with a high ping often saw the wrong target for target-scanning based warnings, this should no longer happen). Note that the latency threshold is configurable in the GUI (default: 150 ms) and that at least one player in the raid needs to have a ping lower than his threshold to allow target-scanning warnings to function properly.
  • As always: a lot of locale updates

» Deadly Boss Mods 4.48

Sunday, May 21, 2010

Deadly Boss Mods 4.48 is now available for download. It has some basic support for Ruby Sanctum. Some experimental boss mods are disabled in the release build as they might be buggy. Use the alpha version if you need experimental boss mods for Ruby Sanctum.

Changelog:

There is no changelog available for this version.

P.S.: We are looking for some PTR combat logs of the new bosses. Post your combat logs on the forums or send them to tandanu@deadlybossmods.com and/or nitram@deadlybossmods.com if you want to help us :)

» Deadly Boss Mods 4.46

Sunday, May 1, 2010

Deadly Boss Mods 4.46 is now available for download.

Changelog:

A changelog will be posted soon.

P.S.: We are currently looking for skilled developers. Contact us at tandanu@deadlybossmods.com or nitram@deadlybossmods.com for details.
Update: We received hundreds of emails, thanks! It's going to take us a while to respond to all of them...

» Deadly Boss Mods 4.44

Sunday, March 21, 2010

Deadly Boss Mods 4.44 is now available for download.

Changelog:

A changelog for this update is not available, sorry.

» Deadly Boss Mods 4.42

Monday, February 22, 2010

Deadly Boss Mods 4.42 is now available for download. It improves the support for the final bosses of Icecrown Citadel and fixes some issues related to the hard mode version of the bosses.

Changelog:

The main new feature of this patch is the 'Arrow' module which shows a 3d arrow. Thanks to Cladhaire (TomTom) for the arrow model!

» WoW 3.3.x and Icecrown Citadel

Wednesday, December 09, 2009

Update (01/25/2010): DBM 4.40 comes with a new and improved range check frame and support for the new bosses.
Changelog:

  • Core
    • Range checker: Added support for 6, 8 and 12 yard range checks in the GUI. Boss mods have access to arbitrary ranges if necessary.
    • Range checker: The new ranges are only supported in zones with a known map size which needs to be measured by hand. The room of Blood Queen Lanathel is not supported because of a bug in the instance (the world map doesn't work properly in this room). However, all other zones in all raid instances and most 5-men instances are supported. Support for the remaining 5-men instances will be added in the next version.
  • Icecrown
    • Crimson Halls Trash: Added a new mod for notable warnings on the crimson halls trash. When tanks get sapped, and when they do their version of blood mirror.
    • Blood Prince Council
      • Added warning for the explosion of Kinetic Bomb (the cast doesn't show up in the combat log)
      • Added warnings for Shock Vortex (normal and empowered)
      • Added warnings, sounds and icons for Conjured Empowered Flame
      • Now sets an icon on the empowered prince
      • Added timer for Berserk
    • Blood Queen Lanathel
      • Added warnings, timers, and icons for Swarming Shadows
      • Added warnings for Bite
      • Adjusted Pack of the Darkfallen timer
      • Changed icons for Pack of the Darkfallen, make sure that nobody with an old version of DBM tries to set icons to avoid problems
      • Adjusted Bloodthirst timer
      • Added warnings and timers for Essence of the Blood Queen
      • Added warnings and timers for the air phase
      • Added warning and timer for Incite Fear
      • Added icon for Blood Mirror
      • Added sound warning for Swarming Shadow
      • Adjusted timers for Essences
    • Deathwhisper: Removed unused Deformeded fanatic warning, it's already covered by Dark Transformation cast warning
    • Professor Putricide: Tear Gas now also resets the Slime Puddle CD bar properly
  • Ulduar
    • Mimiron: Adjusted timer for Flames
    • Mimiron: Fixed Frost Bomb timers
    • Mimiron: Changed range frame from 10 yards to 6 yards
    • Algalon: Fixed special warning for 4 stacks of phase punch
Update (01/11/2010): DBM 4.38 provides full support for the current ICC10 and ICC25 raid content. It includes new and updated timers for all bosses.
DBM-SpellTimers r49 now allows you to temporarily disable spells. DBM-BC now supports WoW Vanilla bosses.
Update (01/04/2010): DBM 4.36 fixes all known bugs from 4.34 and comes with a few basic (PTR data) boss mods for the upcoming Icecrown bosses.
Update (12/14/2009): DBM 4.34 is now available for download. It updates all Icecrown mods and fixes some minor 3.3.0-related bugs (like /dbm ver in cross-realm dungeons). This version also fixes the bug that caused error messages when pulling certain Icecrown bosses.

DBM 4.32 is now available for download. It supports World of Warcraft 3.3.x and comes with boss mods for Icecrown Citadel.
Most of the timers and warnings in the new boss mods are based on PTR information and might be inaccurate. We will release a new version of DBM with updated boss mods in few days and another new version next week (if necessary).
You can help us by providing information like combat logs, chat logs, or spell timers. Please refer to this thread on the forums for details on this.

» DBM 4.29

Wednesday, October 28, 2009

Update (10/31/09): DBM 4.29 had a bug which broke a lot of warnings in the party module, all warnings that announced targets of spells were affected. DBM 4.29b-r2049 fixes this bug.

Deadly Boss Mods 4.29 is now available for download, it adds a lot of new options. For example, you can now change the font, color, and position of the special warning (the huge blue text in the middle of the screen).

Changes

  • fixed some missing localizations
  • the English localization is now more consistent (thanks to Tennberg)
  • improved and updated all supported languages (deDE, frFR, esES/esMX, koKR, zhTW, zhCN, ruRU)
  • added options to configure the special warning (huge blue text in the middle of the screen), you can now change the color, position, size, and font of the text
  • added options to configure the font and font size of texts on timers
  • SharedMedia is supported for all font and texture options
  • added options to configure the boss health frame, you can now change its size and enable it for all boss mods with just one click
  • Party boss mods: fixed some small bugs and added some new timers and warnings, most options now have a spell tooltip (thanks to Omega)
  • added some basic boss mods for Icecrown Citadel
  • made a few internal changes to ensure compatibility with WoW 3.3.x
  • fixed small bugs (timer adjustments etc.) in all boss mods and added a lot of new timers and warnings (thanks to Omega)
  • Anub'arak: the Shadow Strike timer should be very accurate now

» Suggestions for other games

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» 1 Million Downloads!

Wednesday, October 21, 2009

The latest version of DBM (4.28-r1673) has been downloaded 1,022,656 times in the past three weeks! This is the first version with more than one million downloads, the old record was held by Version 4.23-r1351 with ~900k downloads.

Detailed download statistics:

This site, regular downloads: 193,263
This site, automated addon updaters (WoWMatrix): 213,539
Curse project page: 615,854

Thank you all for making DBM such a success :)

» Learn how to create your own AddOns!

Tuesday, September 29, 2009

Creating powerful World of Warcraft addons like Deadly Boss Mods is easier than you probably think. You can start developing your very own AddOn right now with my book Beginning Lua with World of Warcraft AddOns

There are no prerequistes (except for a copy of the game), so everyone can be a World of Warcraft addon developer. The book is full of powerful (but yet simple and easy to understand) examples. It will teach you everything you need to develop amazing addons just like Deadly Boss Mods!

You can buy Beginning Lua with World of Warcraft Add-ons on Amazon.com or get more information about the book on this page.

» Deadly Boss Mods 4.28!

Tuesday, September 29, 2009

Deadly Boss Mods 4.28 comes with a lot of updates for the Trial of the Crusader boss mods.
All changes:

  • Fixed a lot of "bugs" in the English localization, it also more consistent now (thanks to Tennberg!)
  • All other localizations were also updated
  • GUI: the configuration menu of a boss mod now shows the raid target icons that are used by the boss mod
  • Core: some internal changes to improve the overall performance as a preparation for DBM 4.29 which will come with a lot of internal changes
  • Party mods: added mods for Trial of the Champion and holiday bosses (thanks to Omega)
  • Trial of the Crusader mods: improved a lot of timers and added more warnings
  • Jaraxxus: the health frame now shows targets of Incinerate with the remaining heal absorb
  • Valkyr Twins: the health frame now shows the remaining damage absorbed by the twins' shields
  • Valkyr Twins: added a lot of new warnings, especially for spell interrupting
  • Anub'arak: added timers for Shadow Strike
  • Onyxia: updated timers and warnings (the old version was based on PTR information)
  • Onyxia: added funny sounds :)

» Other addon options

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» Onyxia and Deadly Boss Mods 4.27

Tuesday, September 22, 2009

Deadly Boss Mods 4.27 adds support for Onyxia and fixes a few bugs.

All changes:

  • Onyxia: added a mod for the recycled Onyxia encounter
  • Northrend Beasts: fixed spawn timers
  • Twins: a lot of new warnings and timers, check the options of the boss mod to see them
  • Champions: more warnings (Bloodlust, Hellfire, ...)
  • Anub'Arak: added an option to set icons on Penetrating Cold targets
  • Health Frame: fixed an issue with Northrend Beasts that could cause an error message
  • Range Check: added an option to lock the frame
  • Range Check: sounds are now disabled while out of combat
  • Bars: fixed an issue with click-through bars and movable bars

» Deadly Boss Mods 4.26 & New Server

Thursday, September 10, 2009

Deadly Boss Mods 4.26 contains timer updates for the Crusader's Coliseum, especially for the heroic version of the bosses.

All changes:

  • Some timer updates for recent hotfixes
  • The health frame now supports the Northrend Beasts
  • Timers can now be made non-interactive (meaning you can click through them), this new option can be found in the "Bar Style" option tab
  • The range check frame (slash command: /range) can now play sounds if you are too close to other players, the configuration of the sounds can be found in the right-click menu of the range frame. The sounds are disabled by default.
  • Reduced memory usage of boss mods that generate a lot of raid warnings
  • Localization updates for all languages
  • This version updates the (undocumented) callback API, this change is not backwards-compatible. Please update all addons that use this API (there should be only one addon out there that makes use of this API since it is undocumented: DBM-RaidLeadTools. Version 4.20-r79 of this addon is compatible with DBM 4.26. Download: DBM-RaidLeadTools 4.20 r79)

More news: DBM is moving to a newer, better, and faster server! This should prevent downtimes on patch days. The transition should be smooth, there shouldn't be any downtime or whatsoever.
Update: Transition complete, this is the new server :)

» Learn to Love PUGs - It's World of Warcraft PUG Bingo!

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Deadly Boss Mods by Paul "Tandanu" Emmerich and Martin "Nitram" Verges

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